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Threads of Time are overall modifiers that are gained through world resets. The amount given depends on how much you have upgraded cities in their skills.

It is not recommended to reset the game excessively, as it will take longer to reacquire the citizens needed to gain further threads of time.

$T= \frac{(C-P)}{200}$
Where $T$ is Threads received, $C$ is current citizen count, and $P$ was the citizen count at the time of last reset.